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OrchestKit v8.11.1 — 111 skills, 37 agents, 212 hooks · Claude Code 2.1.148+
OrchestKit

Plugin Architecture

OrchestKit ships as one unified plugin — everything loads on-demand with zero overhead.

One Plugin, Everything Included

OrchestKit ships as a single plugin: ork.

claude install orchestkit/ork

No choices, no configuration required. All 111 skills, 37 agents, and 212 hooks install together.

What Loads When

Not everything runs at once. OrchestKit uses on-demand loading to stay fast:

ComponentWhen It LoadsOverhead
HooksSession start — only event-matched hooks fire~800 tokens/turn max
AgentsWhen spawned by name or keyword matchZero until invoked
SkillsInjected into agent context when relevantZero until matched
CommandsAvailable immediately via /ork:skillnameListing only (~80 tokens/skill)

Why One Plugin

Early versions split functionality into multiple plugins (orkl, ork-creative). This caused:

  • Version conflicts between plugins
  • Duplicate hook registrations
  • Confusing install instructions

Since v7.0, everything is consolidated into ork. Skills you don't use have zero token cost.

Next Steps

Edit on GitHub

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